Joined: May 15 2010

I have waited 2 years for someone to make a 1st person mod for this game.. if there is one, I can't find it.

If there isn't one, Will someone Please make one?

Some people claim this game would not work well with 1st person. As a true 1st person gamer and haveing seen the demo and videos of this game I say those people could not be more wrong.

Rick White I think his name is said in an interview he made the game 3rd person because people were frustrated and dying too eaisily.  I guess you didn't have really good FPS Game Lover beta testers.

Are you kidding me?.. Rick.. that's called a challenging game. It's Supposed to be that way!

I own RF 1 and 2 and loved them. This franchise is just not the same if you can't play in first person and tons of people on the net agree with me. ( even some of your own developers)

The right thing to do was design the game with an opion so people can play either 1st person or 3rd person if they choose. It would have been a win win for you because you would not have alienated the tons of FPS gamers that refused to buy a 3rd person only game. More $$$ for you, More Fans singing your praises.

I really hope you guys learn this lesson for your next game. A 3rd person only game is just a bad business move when your last 2 games were 1st person and there is your main costumer base you just told to go to hell.

Rick, was a admitted newcommer and didn't understand the franchise. He should have been strapped down in a chair and required to play the first two games and talk extensively to the community before he made this switch.

We know the engine can do first person, as you had this idea at first before Rick changed things.

So Please, someone make a 1st person mod.. Or better yet.. the company should make a patch giving this option. - Then advertise it heavily. You may pick up lots of costumers you otherwise turned away.

Like me. I would have paid 80 bucks to have this game in 1st person if so required just to have a complete series of the franchise.

Think about it folks.

Thanks.

Joined: Apr 11 2009

Goober said he was going to make one but never did

540 front flip no teeth style

Joined: Jul 18 2009

There are just as many 3rd person games that are amazing. Take Lost planet 1 and 2, Metal Gear Solid, and, well, Red Faction: Guerrilla. I think this game needs to stay 3rd person, but maybe some player-created 1st person mods would be fine. You can go ahead and play first person and not see the radar dish flying towards you from your side... Anyway, if you didn't have 3rd person on, you couldn't see the hammer swings, you couldn't go ragdoll because of camera glitches, and you couldn't look to your sides and up/down as fast.

You fale at spelling

Joined: Sep 10 2009

First person just doesn't work with this game. Like, at all. It's not so much the individual glitches as the general feel - first person confines you to a very narrow field of vision in the game world, and your self-awareness is very limited. This works great for highly structured, linear games like Half Life, where you're very concentrated on what's ahead of you - killing this set of Combine/Marines/aliens/etc, solving a puzzle, and so on. This also makes things that come in from the side and out of hidden places unexpected, and Valve use that to great advantage. However, bringing the game to third person gives you a sense of self in the game world. You're more aware of what's happening around you, so you don't do dumb things like stand in a collapsing building - RFG needs to be in third person because thanks to the destruction engine, what -was- an occasional scare-the-crap-out-of-the-player, unexpected attack, happens all the time, and is even a vital part of many of the game's missions.

Also, being open-world, a first-person perspective would make it awkward to navigate. Mirror's Edge and Assassin's Creed are good comparison examples here. Mirror's Edge is in first person, which, as mentioned, makes the game very concentrated and linear. Thus the level design is mostly a set route that rewards expedient and efficient movement, but presents no reward for sidetracking and exploration. Being in third person would give the impression that there's stuff to explore, which there isn't. Contrast Assassin's Creed, which gives the player a whole sandbox to plan their route in, and rewards exploration and on-the-fly adjustments to your course. Being in first-person would obscure your view any time you're climbing up something and hem in your view of the world, telling you that you just move forward, which you don't - the cityscape is meant to be one of your tools, rather than an obstacle.

Going back to the shooter examples, Half Life is all about solving the problem in front of you and just that, with only a couple of other limiting factors (most often time), while RFG presents you with a goal and a situation, and lets you plan the rest. Half-Life would suffer from letting the player have the freedom to look around them, while RFG would suffer from hemming them in to a restricted view.

On top of that, melee attacks aren't nearly as satisfying in first person :B




Joined: May 15 2010
kickflip2 wrote:
Goober said he was going to make one but never did

Actually Goober does have one in progress according to this you tube video.

See video

 I want this mod even i it's buggy.. is this Goober person on this forum.. perhaps I can try to contact him.

 Someone please help me get my hands on this mod.

I just played through the first 2 games and want to start this one.. but it will not be the same at all without a 1st person view.

Joined: May 15 2010
K-Dog wrote:
First person just doesn't work with this game. Like, at all. It's not so much the individual glitches as the general feel - first person confines you to a very narrow field of vision in the game world, and your self-awareness is very limited. This works great for highly structured, linear games like Half Life, where you're very concentrated on what's ahead of you - killing this set of Combine/Marines/aliens/etc, solving a puzzle, and so on. This also makes things that come in from the side and out of hidden places unexpected, and Valve use that to great advantage. However, bringing the game to third person gives you a sense of self in the game world. You're more aware of what's happening around you, so you don't do dumb things like stand in a collapsing building - RFG needs to be in third person because thanks to the destruction engine, what -was- an occasional scare-the-crap-out-of-the-player, unexpected attack, happens all the time, and is even a vital part of many of the game's missions. Also, being open-world, a first-person perspective would make it awkward to navigate.

I strongly disagree with all of the above. Yes. I want a limited feild of view.. beacuse it's more realistic.. like Real Life.

I am not worried about things that come from the side.. In Real Life on the battle field in War.. do you switch to 3rd person view? No, you cannot. So just like that, you have to look around a lot to see what might be flying at you from the side.

I do not need to see my characters backside to have a great sense of self in the game world. I know whats around me from looking around and i know where I came from and can see whats ahead.

Being first person in an open world will not make it hard to move around. Oblivion, Giothic 2 and 3, Morrowind, Borderlands, ( The upcoming Rage) .. Tons of open world games are first person.. and they are Smash Hit AAA Games.

To say that 1st person cannot work great will this game because of your reasons is just silly and unfounded.